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	<title>Miti&#039;s Blog &#187; alchemy</title>
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		<title>Can Flash Player help your research project?</title>
		<link>http://miti.pricope.com/2009/03/23/can-flash-player-help-your-research-project/</link>
		<comments>http://miti.pricope.com/2009/03/23/can-flash-player-help-your-research-project/#comments</comments>
		<pubDate>Mon, 23 Mar 2009 16:41:01 +0000</pubDate>
		<dc:creator>mpricope</dc:creator>
				<category><![CDATA[Flash Player 10]]></category>
		<category><![CDATA[alchemy]]></category>
		<category><![CDATA[thinking]]></category>

		<guid isPermaLink="false">http://miti.pricope.com/2009/03/23/can-flash-player-help-your-research-project/</guid>
		<description><![CDATA[Last autumn I gave a talk at RoCHI (http://rochi2008.utcluj.ro/) a Romanian academic conference about human computer interaction. I wasn’t very excited to attend the talks there since I didn’t have very high expectation about the research activities in Romania. Well, I was very wrong. About half of the subjects and presentations there left me “mouth [...]]]></description>
			<content:encoded><![CDATA[<p>Last autumn I gave a talk at RoCHI (<a title="http://rochi2008.utcluj.ro/" href="http://rochi2008.utcluj.ro/">http://rochi2008.utcluj.ro/</a>) a Romanian academic conference about human computer interaction. I wasn’t very excited to attend the talks there since I didn’t have very high expectation about the research activities in Romania. Well, I was very wrong. About half of the subjects and presentations there left me “mouth open&#8217;” .I also&#160; had the pleasure to meet Mr. <a href="http://busaco.blogspot.com/">Sabin Buraga</a> who I can say is a true Teacher 2.0 <img src='http://miti.pricope.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  and who was one of the main responsible for putting together that inspiring conference.</p>
<p>But there is one subject in particular that I want to talk about: Augmented Reality. Because at that little conference I had the pleasure of staring at some extremely cool augmented reality demos. They were based, I think, on some versions of <a href="http://www.hitl.washington.edu/artoolkit/">ARToolKit</a>, also a joint research effort from multiple universities. And I was thinking: How can this technology be put to use on some real projects? How can it be evangelized?</p>
<p>Then I forgot about it until a colleague of mine showed me <a href="http://09.aid-dcc.com/">this demo</a>. It was made with a Flash port of ARToolKit called <a href="http://www.libspark.org/wiki/saqoosha/FLARToolKit/en">FLARToolKit</a> by <a href="http://saqoosha.net/">Saqoosha</a>. How cool was that, augmented reality in Flash!</p>
<p>And then the creative agencies got them and now it seems to be a fad:</p>
<p><a title="http://ge.ecomagination.com/smartgrid/#/augmented_reality" href="http://ge.ecomagination.com/smartgrid/#/augmented_reality">http://ge.ecomagination.com/smartgrid/#/augmented_reality</a></p>
<p><a title="http://www.topps.com/" href="http://www.topps.com/">http://www.topps.com/</a></p>
<p>and I think that BMW is preparing one for <a href="http://www.youtube.com/watch?v=Pgyl7HVHLdc">Mini</a>.</p>
<p>I realized that once the ARToolKit algorithms got to run in Flash Player and thus reach 98% web audience and some creative agencies figured out they could do something with them, the technology just got free advertising worldwide. I am thinking that if you are working on the next graphical or visualization algorithms you might really want to consider them running on Flash Player. Just for the sake of a cooooool demo that can be seen by everybody. Not to mention that with <a href="http://labs.adobe.com/technologies/alchemy/">Alchemy</a> you can still have all or part of your algorithms written in C or C++ and compile them to run on Flash Player.</p>
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		<item>
		<title>ODE (Open Dynamic Engine) for Flash</title>
		<link>http://miti.pricope.com/2009/02/23/ode-open-dynamic-engine-for-flash/</link>
		<comments>http://miti.pricope.com/2009/02/23/ode-open-dynamic-engine-for-flash/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 03:12:07 +0000</pubDate>
		<dc:creator>mpricope</dc:creator>
				<category><![CDATA[alchemy]]></category>
		<category><![CDATA[flex]]></category>

		<guid isPermaLink="false">http://miti.pricope.com/?p=44</guid>
		<description><![CDATA[I&#8217;ve took Alchemy for a test and decided to compile ODE (Open Dynamic Engine). Just to add yet another physics engine to the Flash World. It was a hell of a ride but I finally got to produce some bouncing balls . For a still unknown reason some as 3d libraries have been very slow [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve took Alchemy for a test and decided to compile ODE (<a href="http://www.ode.org/">Open Dynamic Engine</a>). Just to add yet another physics engine to the Flash World. It was a hell of a ride but I finally got to produce some bouncing balls <img src='http://miti.pricope.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> . For a still unknown reason some as 3d libraries have been very slow to render 6 translucent walls and 2 balls. Papervision3D seems to move quite decent.</p>
<p>You can download the ode sources from <a href="http://miti.pricope.com/samples/ode/ode-flash.tgz">here</a>. To recompile them do (you need to have the <a href="http://labs.adobe.com/technologies/alchemy/">Alchemy</a>&#160; environment turned on):</p>
<div class="csharpcode">
<pre class="alt">./configure</pre>
</p>
<pre>make clean</pre>
</p>
<pre class="alt">cd OPCODE</pre>
</p>
<pre>make</pre>
</p>
<pre class="alt">cd ../ode/src</pre>
</p>
<pre>make</pre>
</p>
<pre class="alt">cd ../swc</pre>
</p>
<pre>make</pre>
</div>
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<p>And here are the bouncing balls:</p>
<p>
  <embed name="odePV3d" pluginspage="http://www.adobe.com/go/getflashplayer" align="middle" src="http://miti.pricope.com/samples/ode/odePV3d/odePV3d.swf" width="500" height="350" type="application/x-shockwave-flash" bgcolor="#869ca7" play="true" loop="false" quality="high" allowscriptaccess="sameDomain"> </embed>
</p>
<p><strong>Update:</strong></p>
<p>The Source view for the bouncing balls seems to be broken. So if you want to see the source for my little test project <a href="http://miti.pricope.com/samples/ode/odePV3d/srcview/">here it is</a>.</p>
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