ODE (Open Dynamic Engine) for Flash
I’ve took Alchemy for a test and decided to compile ODE (Open Dynamic Engine). Just to add yet another physics engine to the Flash World. It was a hell of a ride but I finally got to produce some bouncing balls . For a still unknown reason some as 3d libraries have been very slow to render 6 translucent walls and 2 balls. Papervision3D seems to move quite decent.
And here are the bouncing balls:
The Source view for the bouncing balls seems to be broken. So if you want to see the source for my little test project here it is.